CUNY IT Conference



I attended the CUNY IT Conference on November 30, 2018. The first session that I attended was about a product called Commons in a Box OpenLab, which is a collaborative software program designed to enable users to install and launch their own communities for open learning. The software was demonstrated by CUNY professors and developers of the software. What was extremely interesting about this presentation session was how insightful learning communities are, and how helpful they can be for interdepartmental collaboration. This software functions in essence as a Wiki Commons—where a user, whether it be a student, or instructor, can upload his or her work, which can be accessed by other students and instructors within CUNY. Students and instructors can in turn access others’ work—which encourages wonderful collaborative learning experiences.

While I work at Queensborough Community College, which offers “High Impact Practices,” which include interdepartmental collaboration across disciplines, it was helpful for me to be presented with an understanding of this software which aids in this process. It also made me have an even deeper understanding of how essential the BIC model is—collaboration across all fields of marketing.  As they say, “success and great work do not happen in a vacuum”; the Commons in a Box OpenLab proves that the best work is achieved through the help of others.

The keynote speaker at this conference was Stephen Brier of the CUNY Graduate Center. He was very insightful in his presentation. He said, “You need to be willing to step off a ledge to seize new opportunities.” While this quote seems obvious, it was very insightful to me, and reminded me to take chances to seize new opportunities.

Another quote from Stephen Brier was, “You need a significant amount of chutzpah to launch new projects, not only to think out of the box about what you want to develop but also to be audacious in what you ask funders to underwrite.” To me, this means that you should always aim for the stars in both what you think you are capable of, as well as what you ask others for. Ask for more funding than you originally would have, ask to attend a conference, ask for a raise. The worst that your boss or other funders could say is no. But never sell yourself short. Let each project that you work on be the moonshot, or the BHAG. Never stop dreaming.

The third quote from Stephen Brier that I was impressed with his insight of was, “Don’t lock yourself into one form of educational technology, especially in proprietary formats. Your first format choice will likely need to be replaced by something newer and better.” This is such a true statement. As marketers, we are charged with continuously finding the best solutions in technology to do our jobs effectively. Technology is ever evolving and we must stay up to date on the latest trends and best uses of each form of tech.

The next session that I attended was of particular interest to me. It was entitled “The Role of VR and 360 Content in Technology Disciplines”. I found this session interesting in building on Stephen Brier’s quote regarding technology. There will always be something newer and better; two-dimensional photography and standard videography is not “making the cut” anymore, so to speak. It was fascinating to me to see how 360-degree cameras work, and learn from the panel discussion both the positives as well as the challenges of this technology. Virtual reality and augmented reality are also areas in which I am unfamiliar, but since they are gaining mainstream popularity, I am becoming increasingly interested in both how they work, and best practices in which to use them. The key takeaways for me from this panel discussion were that virtual reality creates an emotional, immersive experience with a deeper level of storytelling than typical video. I have not given much thought to this, yet after seeing this panel, it makes complete sense. Since VR is such an immersive experience, this technology has the ability to connect with the viewer by placing them in the situation which they are experiencing. While standard video can evoke emotions, it still removes the viewer through the barrier of the fourth wall. Virtual reality removes the fourth wall, thus creating an environment which is indistinguishable from reality. Studies have shown that users of VR cannot distinguish VR from real life, which raises several ethical questions. VR is being used as emotional torture in countries overseas, which was disturbing to learn. As marketers and educators, we must draw an ethical line with new technology and use our talents for good. Ethical questions arise in how to teach this technology.

Another interesting part of the VR presentation that I learned was that actors feel that filming in 360 is more like theater than film. The typical crew that is behind the camera in standard film is now removed, and the filming consists of only the actors who are in a scene with the camera. This is also changing the film industry and point of view filming. Where several cameras were once necessary for different angles, the 360 degree camera can replace those cameras (as well as the people who operate them).

Overall, the conference was incredibly informative in more ways than I had initially expected, and I was glad that I attended.


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